Video+game+proposal

So, after playing a variety of games, without much patience or success, I have come up with an idea for my final project.

As per ususal, everything that I create deals with the role of the Surgical Technologist. I have maintained my postion as a Surgical Technologist for 22 years and have been an instructor in/of the program since 1990. I, myself am still only *29, so you can see that I have been doing this for a while and it is a huge part of my life. (Not to mention that my husband was also a Surgical Technologist) Ok, enough history.

My idea deals with the aspect of "minimally invasive surgery". This is the "catch phrase" that has caught on and taken root. This is a better situation for all involved. For the patient there is an easier recovery, less surgical time, less anesthesia, less rules and regs, better food earlier and less cost. For the staff it is a quicker procedure, allows us to do more cases in a shorter time frame, and oh, a longer and steeper learning curve, that takes lots of extra time and effort (on the part of the trained techs). To get my students along the curve faster, my idea is to create a vidoe game that is interactive with the surgical instrumentation and the anatomy of specific procedures. Most of the "surgical games I have pre-viewed are long and invlved with the medical diagnostics portion before you even get into the surgical components. My video game would jump right to the surgery. You would choose the surgery for the day and a surgeon is assigned. You read his preference list and then are presented with an assortment of equipment and instrumentation. You pick the instruments, set them where you want them on your sterile filed and when ready, begin the surgery. You hand the surgeon what you think is needed for the surgery to progress. If you hand the incorrrect item you either receive a scolding from the surgeon or a message that you have killed the patient. If you do not have the item when the surgeon asks for it, you receive a scolding from the circulator who takes you back to the picking phase and makes you pick the correct item, if you do not return in time, your patient dies.

I would like this game to incorporate several things: reading the preference list and being able to recall the surgeon's needs, picking the appropriate equipment for the needs of the surgeon and the case, anticipating what the surgeon needs next and anatomical perspective with the equipment use. This would be a simple mouse game where you use the mouse to click on items and move them into where they need to go within a video of a correct anatomy setting.